
Destiny 2

Diablo 4
10 Mar 2025(Episode: Heresy - S26)
Solar Warlock
10 Mar 2025(Episode: Heresy - S26)
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Ignition Lens! This Exotic Trace Rifle Will Burn Heresy To The Ground - Destiny 2 Heresy TFS
Duddits II
3747
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Quick Look
Exotic

Weapons



Abilities





Aspects


Fragments




Artifact perks












Armor mods
Helmets



Arms



Chests



Legs



Class items



Keywords
Cure

Radiant


Restoration

Ignition







Scorch







Exotic
Dawn Chorus
Helmet
Rites of Ember – Your Daybreak projectiles deal more damage and scorch targets on impact. Your scorch is improved and you gain a small amount of melee energy when your scorch damages a target.
Weapons
D2Foundry ->
Prometheus Lens
Trace Rifle
Prismatic Inferno – Fires a Solar trace beam that creates a field of heat energy that grows as the weapon is fired. Sustained damage applies scorch to the target.
D2Foundry ->
Sacred Provenance
Pulse Rifle
Aggressive Burst – Hard-hitting four-burst fire.
D2Foundry ->
Speleologist
Machine Gun
Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
Song of Flame
Super Ability
Radiant
Scorch
Ignition
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities.[Melee] : Release a supercharged melee attack that launches additional projectiles. : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets.While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.
Solar Grenade
Solar Grenade
Scorch
Ignition
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
Celestial Fire
Solar Melee
Scorch
Ignition
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.
Healing Rift
Class Ability
Conjure a well of power that continuously heals those inside it.
Burst Glide
Movement Ability
Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
Hellion
Scorch
Ignition
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Touch of Flame
Restoration
Cure
Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality.Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies.Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter.Firebolt Grenade: Increases target search radius and maximum target count.Fusion Grenade: Explodes twice.
Fragments
Ember of Ashes
Scorch
Ignition
You apply more scorch stacks to targets.
Ember of Torches
Radiant
-10 Discipline ▼Powered melee attacks against combatants make you and nearby allies radiant.
Ember of Char
Scorch
Ignition
Your Solar ignitions spread scorch to affected targets.+10 Discipline ▲
Ember of Singeing
Scorch
Ignition
Your class ability recharges faster when you scorch targets.
Armor mods
Helmet armor mods
Special Ammo Scout
When one of your ammo finder perks creates a brick of Special ammo for you, it also creates bricks of Special ammo for your allies.
Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Arms armor mods
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Bolstering Detonation(x2)
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Harmonic Reserves
Increases the amount of ammo you can carry for Solar weapons
Solar Resistance(x2)
Reduces incoming Solar damage from combatants.
Leg armor mods
Solar Weapon Surge(x2)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Harmonic Scavenger
Solar weapons get bonus reserves when picking up ammo used by that weapon
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
Particle Reconstruction
Dealing sustained damage with Fusion Rifles or Linear Fusion Rifles partially refills the magazine from reserves and grants them bonus damage for a short duration against that target.
Overload Machine Guns
Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active.Exhausted targets deal reduced outgoing damage.
Unstoppable Fusion
Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants.Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
Unstoppable Glaive
Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.
Maligned Harvest
Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst.BOOST: Applying Weaken provides a small Void overshield.
Disruptor Spike
Improves the effects of Exhaust and Sever, lowering a target's damage output even further.Exhausted targets deal reduced outgoing damage.
Photonic Flare
Defeating an exhausted or severed target with Arc damage releases a blinding burst.Exhausted targets deal reduced outgoing damage.
Dielectric
Defeating Arc debuffed targets grants Bolt Charge.BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds.BOOST: Strand weapons deal increased damage to Strand debuffed targets.
Legend Incarnate
Weapons with the Timelost Magazine Origin Trait gain bonus damage; these weapons are also overcharged when that modifier is active.
Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds.BOOST: Volatile detonations grant class ability energy.
Deep Alchemy
Weapons with the Subjugation Origin Trait gain stability and reload speed for a short duration when hitting any target. These weapons are also overcharged when that modifier is active.
Breakdown
Orb generation
Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Armor Charge create
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Volatile Marksman
... BOOST: Volatile detonations grant class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Dawn Chorus
... Your scorch is improved and you gain a small amount of melee energy when your scorch damages a target.
Final blows
Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. ...
Defeating an enemy
Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.
Photonic Flare
Defeating an exhausted or severed target with Arc damage releases a blinding burst. ...
Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Keywords
Restoration
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure
You are healed in a burst of mending Solar Light.
Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Ember of Ashes
You apply more scorch stacks to targets.
Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.
Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities.[Melee] : Release a supercharged melee attack that launches additional projectiles. : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets.While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.
Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Ember of Singeing
Your class ability recharges faster when you scorch targets.
Hellion
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.After enough Scorch stacks are applied to the target, they ignite.
Ember of Ashes
You apply more scorch stacks to targets.
Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.
Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
Song of Flame
... : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby target... While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.
Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Ember of Singeing
Your class ability recharges faster when you scorch targets.
Hellion
... Targets damaged by the mortar are scorched.
Radiant
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. ...
Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.
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